Attributes

Attribute scores, commonly called stats, have different uses:


An attribute's modifier is basically +1 for every 2 points above 10, or -1 for every 2 points below 10.

Your modifier is added to certain rolls explicitly when needed. For example if you're asked to "roll for Intelligence", you roll a d20 and add or subtract your INT modifier.

"Advantage" on a roll means you roll twice and pick the best outcome, while a "disadvantage" forces you to pick the worst. If you have more than one advantage, you roll one more dice, and so on. Every disadvantage cancels out an advantage!

"Proficiency" with a weapon type means you have advantage on accuracy. You can attain mastery using a talent, if you wish, to confer even more bonuses.


Here is a template for a player's stat block when played over Internet chat:
Player name Level Race Class (of Faith if religious)
HP: 16/16 MP: 1/1/1/1/1/1/1/1/1 Dam: 2d4+0 @ +0
Str10 Con10 Dex10 Agi10 Int10 Wis10 Cha10
STUNNED, POISONED, EXHAUSTED, etc.