Bestiary > Dragons

In the world of Dunia, true Dragons are ancient beings that exist outside the cosmic dichotomy of light and shadow. They are manifestations of pure and unfettered chaos in a way that transcends the moral definition of chaos. Chaos, to a being so ancient as to define it on a natural level, is freedom. It is irregularity, abnormality and the unexpected; the ability for irrational life to flourish in a mathematically dead universe. Chaos is the existence of life, love, emotion, free will and surprises that don't make sense if one observes the world on a theoretical level. Chaos is the power negligible sub-decimals have to distort the outcomes of a calculation from its expected values. That is the power that birthed the world out of the perfection of nothingness, starting with the first sentient and thinking race: the Dragons.

There are four kinds of true Dragons in the world of Dunia, each the children of the Dragon King's four daughters: Red or Fire Dragons represent fire, passion, drive, conquest, energy, and the benevolence of destroying to make way for the new. Black or Dark Dragons represent insanity, rage, malice, fear, despair, ego and trickery, to which one surrenders if their goal becomes too important to check their own morals. Gold or Earth Dragons represent strategy, memory, construction, craftsmanship, machinery and creativity. Silver or Storm Dragons represent nobility, regality, mercy, treatise, ceasefire and alliance. All of them are intelligent and completely immune to fire.

After the fall of the Dragon King, many Dragons have adapted to life in different parts of the world, and begat offspring of unorthodox colors. Hence water dragons, metal dragons, gem dragons, green dragons and dragon turtles roamed the earth. Aberrations and lesser Dragons are Draconic, but chimeric beings such as Draktaur and Dragonkin are not.


Level Name Align SCDAIWC Notes
0 Minidragon - 6, 13, 15, 13, 10, 12, 10 Tiny telepathic pseudodragon.
1 Baby Gem Dragon CN 15, 13, 10, 14, 10, 11, 13 60 ft/rd flight. 1d10+2 bite. Casts color spray once. -2 armor.
1 Baby Metal Dragon LN 15, 13, 12, 14, 14, 11, 13 60 ft/rd flight. 1d10+2 bite. Casts magic missile once. -2 armor.
2 Baby Blue Dragon LE 15, 13, 14, 15, 10, 11, 13 60 ft/rd flight. 2d6+2 bite. Casts numbing ice once. -2 armor.
2 Baby Green Dragon CG 17, 15, 10, 15, 12, 11, 15 60 ft/rd flight. 2d6+2 bite. Casts acid shot once. -2 armor.
2 Faerie Dragon N 3, 13, 20, 15, 14, 12, 16 60 ft/rd flight. Casts color spray, minor illusion, blink, light clones, suggestion or confusion once. Telepathic, and can go invisible at will.
3 Baby Dark Dragon CE 19, 17, 14, 16, 14, 11, 13 60 ft/rd flight. 2d8+3 bite. Breathes shadow dragonbreath at tier 4. -2 armor.
3 Baby Earth Dragon LN 19, 17, 14, 15, 17, 11, 15 60 ft/rd flight. 2d8+3 bite. Breathes nat/earth dragonbreath at tier 4. -2 armor.
3 Baby Fire Dragon CN 19, 17, 15, 15, 14, 11, 14 60 ft/rd flight. 2d8+3 bite. Breathes fire dragonbreath at tier 4. -2 armor.
3 Baby Storm Dragon LG 19, 17, 14, 15, 14, 11, 16 60 ft/rd flight. 2d8+3 bite. Breathes nat/air dragonbreath at tier 4. -2 armor.
3 Draconic Spirit - 19, 17, 14, 14, 10, 14, 14 A color of the caster's choice, which grants them the abilities of a baby dragon. Triplestrikes 1d6+4.
4 Juvenile Dragon Turtle N 17, 15, 10, 14, 8, 10, 10 2d6+3, nat 6 allows it to breathe superheated steam that causes the same effect as the spell fireball in melee. Can breathe water. -4 armor.
5 Chromadrake N 18, 16, 13, 16, 12, 14, 16 Transcendent elder faerie. See faerie dragon; additionally, can cast chaos splash once.
6 Adolescent Gem Dragon CN 19, 17, 10, 14, 12, 11, 15 80 ft/rd flight. Triplestrike 2d8+4. Casts sleep and color spray three times. -3 armor.
7 Adolescent Metal Dragon LN 19, 17, 12, 14, 16, 13, 15 80 ft/rd flight. Triplestrike 2d8+4. Casts magic missile and shatter space three times. -3 armor.
8 Adolescent Blue Dragon LE 21, 19, 10, 15, 14, 13, 17 80 ft/rd flight. Triplestrike 2d8+4. Casts numb. ice and hailstorm three times. -3 armor.
8 Adolescent Green Dragon CG 21, 19, 12, 14, 16, 14, 16 80 ft/rd flight. Triplestrike 2d8+4. Casts acid shot and dessicate three times. -3 armor.
8 Juvenile Sea Serpent N 19, 17, 12, 13, 11, 13, 10 40 ft/rd swim. 2d8+4, nat 8 grapples at DC 15 to escape. -3 armor.
10 Adolescent Dark Dragon CE 23, 21, 10, 17, 14, 11, 19 80 ft/rd flight. Triplestrike 2d8+6. Breathes shadow dragonbreath at tier 13. can cast deathcloud, horrorterror, haste and hypnosis.
10 Adolescent Earth Dragon LN 23, 21, 10, 15, 16, 11, 19 80 ft/rd flight. Triplestrike 2d8+6. Breathes nat/earth dragonbreath at tier 13. can cast fist of stone, flesh to stone, haste and hypnosis.
10 Adolescent Fire Dragon CN 23, 21, 12, 15, 14, 11, 19 80 ft/rd flight. Triplestrike 2d8+6. Breathes shadow dragonbreath at tier 13. can cast scorching whip, fireball, haste and hypnosis.
10 Adolescent Storm Dragon LG 23, 21, 10, 15, 14, 11, 20 80 ft/rd flight. Triplestrike 2d8+6. Breathes shadow dragonbreath at tier 13. can cast lightning bolt, ball lightning, haste and hypnosis.
11 Hydragon CE 20, 20, 12, 12, 6, 12, 12 Refer to the Hydra. Additionally, it can innately dragonbreath and fly. -5 armor.
12 Kirin NG* 21, 16, 16, 20, 19, 20, 20 120 ft/rd flight. Flying cloud dragon-horse. Doublestrikes 3d8+5. Can cast healing, dispel magic and lesser restoration three times per day, and greater restoration, protection from evil and resurrection once. Three times per day, it can forcefully succeed one saving throw at will. It can innately control weather, and projects an aura of immunity from disease or poison within 3 miles of itself.
13 Adult Gem Dragon CN 23, 21, 10, 14, 14, 13, 17 80 ft/rd flight. Triplestrike 2d10+6. Can cast sleep, confusion, mind control and flashing wall three times. Can forcefully resist up to 3 effects daily. -4 armor. Crystalline formations, gems and geodes form in an area surrounding the Dragon's lair, through which it can see.
14 Adult Metal Dragon LN 23, 21, 12, 14, 18, 15, 17 80 ft/rd flight. Triplestrike 2d10+6. Can cast magic missile, shatter space, telekinesis and wall of blades three times. Can forcefully resist up to 3 effects daily. -4 armor. In 6 miles surrounding its lair, metals are magnetized. Knives, utensils, weapons and armor float and vibrate. An armored creature running toward it has +4 AGI, one running away has -4 AGI.
14 Mature Sea Serpent N 24, 20, 15, 13, 13, 16, 12 60 ft/rd swim. See Juvenile Sea Serpent. 2d12+7. Immune to Frost. Can forcefully resist up to 2 effects daily. -4 armor.
15 Adult Blue Dragon LE 25, 23, 10, 15, 16, 15, 19 80 ft/rd speed. Triplestrike 2d10+6. Can cast acid shot, dessicate, blizzard blast and freezing snowball three times. Can forcefully resist up to 3 effects daily. -4 armor. 6 miles around its lair receive unnatural arctic winds, causing frostbite checks similar to Thalij.
15 Adult Green Dragon CG 23, 21, 12, 15, 18, 15, 17 80 ft/rd flight. Triplestrike 2d10+7. Can cast acid shot, dessicate, wild growth and grasping roots three times. Can forcefully resist up to 3 effects daily. -4 armor. 6 miles around its lair grow flora explosively, as if on the Plane of Beasts and Mountains, becoming difficult.
17 Adult Dark Dragon CE 27, 25, 10, 17, 16, 13, 21 80 ft/rd speed. Triplestrike 2d10+7. See Adolescent spells; furthermore, dragonbreath is at tier 15, and can also cast wave of decay and soul lash. Can forcefully resist up to 3 effects daily, and bat its wings to drop targets at DEX DC 22. -4 armor. 6 miles around its lair are blanketed by a powerful misty fog, water becomes dirty, and all dead rise as zombies.
17 Adult Earth Dragon LN 27, 25, 10, 15, 18, 13, 21 80 ft/rd speed. Triplestrike 2d10+7. See Adolescent spells; furthermore, dragonbreath is at tier 15, and can also cast tectonic shell and earthquake. Can forcefully resist up to 3 effects daily, and bat its wings to drop targets at DEX DC 22. -4 armor. 6 miles around its lair become riddled with indestructible pillars. Stone becomes unbreakable. All creatures not hostile to the dragon receive +2 INT.
17 Adult Fire Dragon CN 27, 25, 12, 15, 16, 13, 21 80 ft/rd speed. Triplestrike 2d10+7. See Adolescent spells; furthermore, dragonbreath is at tier 15, and can also cast whirling ebonpyre and pyrocumulus. Can forcefully resist up to 3 effects daily, and bat its wings to drop targets at DEX DC 22. -4 armor. 6 miles around its lair begins to crack in magma fissures that lead to the Plane of Wrath, and allow the dragon to hear anything within 30 feet.
17 Adult Storm Dragon LG 27, 25, 10, 15, 16, 13, 23 80 ft/rd speed. Triplestrike 2d10+7. See Adolescent spells; furthermore, dragonbreath is at tier 15, and can also cast healing and bifurcated helix. Can forcefully resist up to 3 effects daily, and bat its wings to drop targets at DEX DC 22. -4 armor. 6 miles around its lair appear supernaturally beautiful, sparkling and glistening. Evil creatures find themselves terribly anxious for no reason, and must roll CHA DC 15 every time they lie. Creatures in dire need feel a compulsion to follow a trail that leads to the dragon's lair.
17 Mature Dragon Turtle N 25, 20, 10, 10, 10, 12, 12 2d6+7, nat 6 allows it to breathe superheated steam that causes the same effect as the spell fireball in melee. Can breathe water. -10 armor.
19 Ancient Gem Dragon CN 25, 26, 12, 14, 20, 16, 21 See Adult Gem Dragon. 100 mile-wide lair. Additionally knows invisibility. -6 armor.
20 Ancient Metal Dragon LN 27, 25, 10, 14, 16, 15, 19 See Adult Metal Dragon. 100 mile-wide lair. Additionally knows antimagic zone. -6 armor.
22 Ancient Blue Dragon LE 29, 27, 10, 16, 18, 17, 21 See Adult Blue Dragon. 100 mile-wide lair. Additionally knows wall of ice. -6 armor.
22 Ancient Green Dragon CG 27, 25, 12, 15, 20, 17, 19 See Adult Green Dragon. 100 mile-wide lair. Additionally knows septic shock. -6 armor.
24 Ancient Dark Dragon CE 30, 29, 14, 18, 18, 17, 26 See Adult Dark Dragon. 100 mile-wide lair. Additionally knows wave of decay. -6 armor.
24 Ancient Earth Dragon LN 30, 29, 14, 16, 26, 19, 26 See Adult Earth Dragon. 100 mile-wide lair. Additionally knows maze. -6 armor.
24 Ancient Fire Dragon CN 30, 29, 16, 16, 18, 17, 26 See Adult Fire Dragon. 100 mile-wide lair. Additionally knows flummox. -6 armor.
24 Ancient Storm Dragon LG 30, 29, 14, 16, 18, 17, 28 See Adult Storm Dragon. 100 mile-wide lair. Additionally can cast coruscant divinity -6 armor.
28 Forge Mother Sofia LN 30, 29, 16, 16, 24, 22, 28 Mother of all Earth Dragons, and demi goddess of strategy, forges and innovation. Considered an Ancient Earth Dragon; can additionally cast time stop. -10 armor.
28 Shadow Mother Erin CE 30, 29, 16, 18, 21, 22, 28 Mother of all Dark Dragons, and demi goddess of fear, hysteria and trickery. Considered an Ancient Dark Dragon; can additionally cast writ of fate: death. -10 armor.
28 Tempest Mother Heidi LG 30, 29, 16, 16, 21, 22, 30 Mother of all Storm Dragons, and demi goddess of honor, mercy and treatise. Considered an Ancient Storm Dragon; can additionally cast writ of fate: life. -10 armor.
28 War Mother Aria LN 30, 29, 20, 16, 21, 22, 28 Mother of all Fire Dragons, and demi goddess of conquest, victory, blood and bloodlust. Considered an Ancient Earth Dragon; can additionally cast red miles. -10 armor.
30 Avatar of Odym C? 30, 30, 15, 15, 30, 30, 30 A human body puppet of the father of all Dragonkind, whose true form would rip the material world apart. Can cast fear at will and all 4 of his daughters' spells, and command all Dragons and Dragonkin without resist.